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MediaReference is the pointer stored on a run in place of the media bytes. It records which backend holds the object and enough metadata to serve it without a further lookup.

Metadata

Image, Audio, Video and File take a metadata dict. It is written onto the stored object and kept in full on the reference.
Backends trim what they put on the object itself: S3 takes ASCII only within about 1800 bytes, GCS within 8000, and the local backend writes it to a .meta.json file beside the object. The reference keeps the whole dict either way. Over HTTP, send it to the agent or team run route as files_metadata, a JSON array matched to files[] by position. The array must stay under 8000 bytes or the request is rejected with 422.